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Seedance 2.0 is Now Available in ComfyUI

Apr 13 2026, 17:04

Seedance 2.0 Integration Now Available in ComfyUI

The ComfyUI ecosystem continues to expand its video generation capabilities with the official announcement that Seedance 2.0 is now available within the platform. This highly anticipated model brings advanced multimodal video generation, precise editing tools, and seamless temporal extensions to ComfyUI users and workflow creators.

What ComfyUI Is Announcing

In a recent update, the ComfyUI team announced the rollout of Seedance 2.0, a model that has gained significant attention for producing video generations nearly indistinguishable from real camera work. The integration brings several powerful modalities directly into the ComfyUI environment, allowing users to transform text, images, video, and audio into high-quality cinematic content.

The current rollout includes:

  • Seedance 2.0 Text to Video
  • Seedance 2.0 Reference to Video
  • Seedance 2.0 First–Last-Frame to Video

The announcement also noted that a "Realism character reference" feature is currently in development, with early access expected soon via a sign-up survey.

Key Features in This Release

Seedance 2.0 introduces a sophisticated production pipeline that focuses on three core areas:

Multimodal Reference-Based Generation

The model excels at preserving fine-grained features by pulling data from multiple sources simultaneously. Users can utilize up to 9 reference images, 3 reference videos, and 3 reference audio files to ensure a single, coherent output.

  • Video References: Replicate specific camera movements, action choreography, and editing rhythms.
  • Audio References: Achieve phoneme-level synchronization for music, dialogue, or sound effects across various languages.
  • Image References: Maintain strict consistency for character identity, product appearance, and textures.

Precise, Targeted Video Editing

Rather than regenerating entire clips, Seedance 2.0 allows for surgical edits to existing footage:

  • Subject Replacement: Swap characters while maintaining original motion and composition.
  • Object-Level Editing: Add, remove, or modify specific elements within a scene.
  • Inpainting: Reconstruct video regions with context-aware generation that maintains temporal coherence.

Seamless Video Extension

The model provides tools to build longer narratives through temporal continuity:

  • Video Extension: Extend clips forward in time with smooth transitions in lighting and motion.
  • Preceding Scene Generation: Generate footage that leads into an existing clip to build narrative context.
  • Interpolation Completion: Bridge the gap between two separate clips using generated intermediate footage.

Why This Matters for Workflow Creators

For the community members who build and share complex workflows, the arrival of Seedance 2.0 represents a massive leap in utility. The ability to handle multimodal references (image, video, and audio) simultaneously means that template authors can now design highly sophisticated "production-ready" workflows that go far beyond simple text-to-video prompts.

As creators develop specialized templates for character consistency, cinematic camera control, or automated video editing, these workflows will become essential assets for the ComfyUI community.

How This Affects ComfyUI Templates and Apps

Users looking to leverage these new capabilities can get started immediately by updating ComfyUI to the latest version or using Comfy Cloud.

To integrate these features into a project, users can:

  1. Locate the Seedance 2.0 node within the Node Library.
  2. Load existing Seedance 2.0 templates directly from the Templates section.
  3. Drop the nodes onto the canvas to begin high-fidelity video production.

As these new nodes become a staple in the ecosystem, we expect to see an influx of specialized templates appearing on directory sites like ComfyUITemplates.com to help users navigate these advanced multimodal features.

Official Resources

For full technical details and to sign up for early access to the Realism character reference feature, please visit the official announcement: